Antony Joseph
E-mail : joeantony2k@yahoo.com
Website: http://joeantony2k.wixsite.com/portfolio
​
​
Objectives
I’m dedicated to apply my skills and knowledge to the team and project, where it will benefit the organization as well as develop my own skills and experience one step ahead. All the past project experiences have helped me to push forward to my goals and also to become an inspiration to others by producing the best art I can.
​
Work experience
​
Oseye Technologies, Kochi 2014
2D Animator
Worked on a kids TV series titled & aired as tom & teena.
Rush2Animations, Kochi, India 2015
3D Modeling and Texturing characters for a TV movie.
​
Legend 3D |VFX |VR Sep 2017-Dec 2017
Jr. Stereo Artist
Worked as stereo depth artist, where artists should consistently show a high-level of skill in stereo production and should have a solid understanding of the creative side of 3D conversion and can take a shot through all the depth tasks.
Titles including Marvel's Thor Ragnarok, Black Panther, Disney's A wrinkle In Time and other projects to be released worldwide.
Responsibilities include but not limited to:
-
Planning and breakdown a shot creatively and technically including continuity, specs, volume, and animation.
-
Consistently adhere to proper protocol and client requirements.
-
Keep current with changes in workflow, procedures and overall assignment.
-
Assist in documentation of effective workflow methods and techniques for training purposes, when asked.
-
Troubleshoot issues and errors from a creative and technical viewpoint.
Relative Experience
​
Salem’s Ashes (2016) Mod
Worked with a group of 8 artists, building an environment for game level in UE4 for seneca college Game Art Program.
Responsibilities- Environment Artist/Cinematics Shots
A little mind-3D Animation Short
Worked on a group project 3D Animated Short film
Role:Assistant Lead.
Responsibilities – Character Design, Character Modeling, Storyboard, Modeling, Texturing, Blend shapes, Editing.
Worked on College project Cutout animation Angry birds.
Responsibilities –Project Lead, Background, Character & Title Animation,Video.
​
Freelance - Been freelancing occasionally for 4 years for several clients with 3D Models and designing graphic contents.
Technical Skills and Software
​
-
Proficient in hard surface modeling and intermediate in organic modeling. (Both highpoly and lowpoly workflow, particularly realistic objects.)
-
Strong UV unwrapping and UV map layout and concentrated on creating realistic textures with PBR.
-
Always a team player as well as independent self learner.
-
Worked under strict deadlines,agile workflow and is open to critique and learning new skills.
Softwares:
Modeling - Autodesk 3ds Max and Maya, Pixologic Zbrush,Blender,Ndo.
Texturing - Photoshop, Substance Painter,
Editing and rendering Tools - Adobe AE,Adobe Premiere Pro,Mocha,Nuke,Soundbooth,
Marmoset Toolbag,
Engine - UE4
Accomplishments and Activities
-
Having a strong passion for animation movies and photography, I’m constantly developing a good sense for Shots framing and the sense of movement.I maintain a personal webpage for my photography.
-
Automobile, Sketching portraits, Motorsports and Post rock enthusiast.
​
Education
Game Art & Animation 2016
Seneca College of applied arts and Technology
8 months program on AAA Game 3d modeling,texturing, game engines and animation.
BSc. Animation 2011-2014
ST.ALBERT'S TOONSKOOL COLLEGE,ERNAKULAM,India
3 years Bachelor with Classical and 3D Animation.
​
Showreels and References
​
http://joeantony2k.wixsite.com/portfolio
​
https://www.artstation.com/artist/joeantony
​
Reference available upon request